Mechanical Warrior December 27, 2016 Samuel Beauquin2D Art Character Design Concepts Hard Surface No Comments Following the same techniques as for the previous concept, this one was to work metal effects, and was done in a much shorter time (~2h for the colorization), reason why the metalness is not so perfect. 🙂 Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window) Related